.LOG

I am a new to allegro as a whole. I tried many times to make a game, but always failed. maybe just knowing that I am going to make something in one weekend will boost my experience enough to actually make games.
I also was interested in speedhack but I was way too late to join.
Just to tell you. EST is My time zone.

11:00 AM 3/2/2006
Well it's only one day away until the competition starts.
I can just think of all the things that can go wrong. Not being able to think of the code, taking too long to make the graphics, no music, but the good news is that I found out today that I have more time than I thought I did. I thought it was just all of Saturday, but in reality I have three days (although two of them are cut in half by other activities). So who knows, maybe this unexpected amount of time will help me with making the game much smother. So I'll stop writing and clean of my desk of clutter papers, to prepare for the upcoming competition theme.

7:29 AM 3/3/2006
I woke up, donloaded the rules, and workig on the game right now.

7:32 AM 3/3/2006
writeing the start up code.

7:40 AM 3/3/2006
compleated writeing the start up code.
I took the start up code mosly from a templet in Dev-C++, and made a few changes.

7:43 AM 3/3/2006
now the theam of the game is time. If I am going to make a game about time. I must keep track of in.
so now I am makeing some thing to record the state of the game every frame.(or second) 

7:53 AM 3/3/2006
out for brakefast, I'm thinking of ideas.

7:58 AM 3/3/2006
done with brakefast, continueing with the recording thing

8:11 AM 3/3/2006
I made the file called tileset.

8:28 AM 3/3/2006
ok I will hold off makeing the time thingy, and finish the graphics routines.

8:44 AM 3/3/2006
done with basic graphics routines. now I'm still thinking of what kind of game it will be.

8:48 AM 3/3/2006
I got a few ideas.
my first idea is an adventure game witch ivolves the main hero(villan) alble to go back in current time. kind of like prince of pirsia sands of time.

my second idea is a puzzle game in whitch every piece has a timer of some sort.(still working on this idea).

my third idea is you are a train master(whatever) with a time travaling trian.:)

9:22 AM 3/3/2006
I was going to do the colors with a palette, but I couldent make pichures very esealy. (oh well)

9:26 AM 3/3/2006
you know what. I think it will be eayser to do it text only:)

9:54 AM 3/3/2006
almost changed all graphics routines to be text oriented.

10:14 AM 3/3/2006
I have finalize my idea.
you are a master of a train(s), in a city with no automobile roads. instead the entire city has railroad tracks.

10:30 AM 3/3/2006
I am now makeing extra graphics(tiles) for the train and city.

12:08 PM 3/3/2006
I'm finished with the intro screen. Now takeing a lunch break.

12:45 PM 3/3/2006
done with lunch break. back to programing.

1:30 PM 3/3/2006
I have dicided to make all the artistic stuff today. (tiles sounds music ect.) and do more programing tomarow

4:38 PM 3/3/2006
installed the music system(DUMB) in the game.

5:36 PM 3/3/2006
I ran out of time today. I got most(all?) of the creative stuff done.

10:20 PM 3/3/2006
I'm back from an activity that took most of the day, but just for a little bit.
I'll clean up some of the code, put in some extras that I thought of, then I'll go to sleep.

10:50 PM 3/3/2006
bed time. zzzzzz

7:47 AM 3/4/2006
todays a new day. The day in which I make the game part.

7:49 AM 3/4/2006
yesterdaynight I realy messed up the intro screen. for now I'll dissable it and work on the game part.

11:13 AM 3/4/2006
added a clock

11:33 AM 3/4/2006
lunchbrake

12:02 PM 3/4/2006
done with lunch break

1:53 PM 3/4/2006
I finished fixing the ascii art.

4:10 PM 3/4/2006
redid the tiles, and thought of the tecnical problems of how trains move.

4:17 PM 3/4/2006
finished map system.

4:36 PM 3/4/2006
I was originally thinking of a random map generator, But I don't got enough time.
so I made a quick map editor.

5:44 PM 3/4/2006
I got my first map, and now I'm makeing the trains run on the track.
but First I'll do the help menu

6:07 PM 3/4/2006
typed some of the text for the help menu. back to makeing the trains run.

7:19 PM 3/4/2006
I fix up the switching from screen to screen sytstem. Took longer than I thought.

7:53 PM 3/4/2006
solved another tec problem.

8:06 PM 3/4/2006
uhgg this is the time all my favorit cartton(anime) shows are on. Its going to be a lot harder to program now.

8:09 PM 3/4/2006
removed sprite system. I don't know what to do with it.

8:29 PM 3/4/2006
dinner time. Hopfuly I can finish this game soon.

8:43 PM 3/4/2006
dinner done.

9:01 PM 3/4/2006
I got the selecting of the track intersections working.

11:01 PM 3/4/2006
I fix up some bugs, and re enabled the music(I had it dissable at 4:10 PM 3/4/2006)
now I am going to bed. here is the list of this I have left.
1: make the stations code
2: make the trains code
3: make the maps
4: make the senarios
5: make NO FAIR mode.
6: make music and sound exf.

1:54 PM 3/5/2006
This is the last day. I have gone too far to quit now.
if I have to stay up all night utill the last hour, I will.

2:54 PM 3/5/2006
finished with half the stations code.

5:08 PM 3/5/2006
noo my code is getting very confuseing. I can't do anything utill I split the code into files, classes, and so on.

5:28 PM 3/5/2006
this is no fair, I going some where that will take about four hours.

8:30 PM 3/5/2006
Painic ,Painic ,Painic ,Painic!. Only 10 hours left!

11:02 PM 3/5/2006
well everyone else is in bed, and I still don't have the trains working.

12:12 AM 3/6/2006
I was expecting to type in clean code.
but not any more. With the all nighter I'm doing. I just want to get it done.

so expect *very* messy code.

1:40 AM 3/6/2006
I fanialy got the trains on, and moveing.

2:04 AM 3/6/2006
fixed a few bugs, and added fade in/out.

2:37 AM 3/6/2006
no, no, nooooo! I can't get the trains to turn right!
arrrg.

2:49 AM 3/6/2006
nevermind I just fixed it.

6:57 AM 3/6/2006
DONE!